﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SeaBattle.Domain.Entities
{
    enum GameState
    { 
        Created, Run, Finished 
    }

    class Game
    {
        public Area GameField { get; set; }
        public Player[] Players { get; set; }
        public GameState State { get; set; }
        public Player Winner { get; set; }
        public Player Looser { get; set; }
    }
}
